By Marty Cagan · svpg.com · LinkedIn
Marty Cagan argues that a company building its first in-house design team should not simply recreate the old agency model, where designers received specs and produced screens. Modern product designers work continuously alongside product managers and engineers, from discovery through delivery and iteration, and are measured on product success rather than design output. The role spans holistic experience design across all customer touchpoints, relies on prototypes and frequent user testing, and blends visual and interaction design skills. Because strong designers are hard to hire, Cagan also stresses that the whole product team must share responsibility for user experience.
01Key takeaways
- Do not recreate the agency model internally; embed designers with product managers and engineers from discovery through iteration.
- Measure product designers by product success and customer outcomes rather than by the volume of design output.
- Treat the full customer journey, from first awareness through support and offline touchpoints, as part of the design scope.
- Use prototypes as the main communication tool, since they capture the full experience better than wireframes or screenshots.
- Schedule user testing on a regular weekly cadence to validate value and usability continuously.
- Raise UX awareness across the whole product team, because strong experience design cannot rest on designers alone.
02Key sections
- Product orientation
- Modern designers collaborate continuously with product managers and engineers rather than working in isolated design phases. They are judged on whether the product succeeds, not on how much they output.
- Holistic experience design
- User experience covers every touchpoint over a customer's lifecycle, including marketing, onboarding, support, and offline services. Designers think through the journey across time rather than just the interface screens.
- Prototyping
- Prototypes are the primary way modern teams communicate ideas and validate them internally and externally. Designers now create them directly without engineers, using a range of tools suited to each task.
- User testing
- Designers build recurring testing into their weekly schedule to test value and usability, not just when an idea is finished. Frequent outside feedback keeps them from becoming attached to weak ideas.
- Interaction and visual design
- Strong modern designers combine visual and interaction design skills, which lets them work at varying fidelity and create new interaction models, especially on mobile.
- Building the capability
- Hiring strong designers is hard, so the whole team must take on UX responsibility. Engineers and product managers should learn what good UX involves and use prototypes and testing themselves.
03From the post
“A partnership dedicated to teaching best practices to product teams and product leaders”
Summary and takeaways written by PM Atlas; quotes are short excerpts. © the original author.